// This file is part of OpenMeca, an easy software to do mechanical simulation.
//
// Author(s)    :  - Damien ANDRE  <openmeca@gmail.com>
//
// Copyright (C) 2012 Damien ANDRE
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.


#include "OpenMeca/Item/Link.hpp"
#include "OpenMeca/Item/LinkList.hpp"
#include "OpenMeca/Item/Body.hpp"
#include "OpenMeca/Core/System.hpp"
#include "OpenMeca/Core/UserRootItemCommonProperty.hpp"


#include "boost/serialization/export.hpp"
//Don't forget to export for dynamic serialization of child class
BOOST_CLASS_EXPORT(OpenMeca::Item::Link<OpenMeca::Item::Revolute>)






namespace OpenMeca
{  
  namespace Item
  {
    
   

  }

}




namespace OpenMeca
{  
  namespace Core
  {
    
    template<>
    void
    ItemCommonProperty< OpenMeca::Item::Link<OpenMeca::Item::Revolute> >::BuildIconSymbol()
    {
      OpenMeca::Item::Revolute::DrawIcon(iconSymbol_, Qt::blue, Qt::red);
    }

  }
}
